Statistical mechanics of tetris
I’m finding that I’m becoming increasingly fascinated by shape. It seems such a simple thing yet scratch the surface only a little and the complexity comes pouring out. Take simple tiling problems; I can tile my floor with squares or regular hexagons, but not regular octagons - they’ll always leave annoying gaps. From a statistical mechanics point of view those gaps are very important, little sources of entropy that you can’t get rid of....